

i also might have believed 30-35 martial.I. I might have believed you with 5k, defending in mountains across a major crossing. I knocked off a 10k frankish stack with 1,000 light infantry (mostly) lead by a 42 Marshal Norse Warrior. Originally posted by Keks:Light Infantry don't suck if the guy leading them is a beast. Are they the same culture/religion as you? And is the province the same as the ruler? You're the defender in the battle, but you're on their territory by the look of it. This is what I meant by saying you aren't giving us pictures of the battle in progress to work with here. Keep the army selected as they go into/are in battle and you get a pop up screen with battle stages, tactics, morale, etc. Is your leader craven, for instance?Īnd for the state of your troops or theirs, yes it does tell you that. That's not even close to what I'm asking when I mean traits. That two of them have it, at that, when it only even applies on centre flank and there can only be one commander in charge of the flank. Bad commanders are significantly worse than no commanders at all.Īs for "checked all this," you don't show us the traits- or even mention that "they're all good"- in the OP, just say they have Inspiring Leader.

It really doesn't matter whether they have commanders or not when it comes to whether yours are an issue. it makes no sense.īesides as i said, THEY HAVE NO COMMANDERS. The game just simply doesn't tell me anything about the state of my troops or theirs, my quantity and quality are better than the enemy yet, I lose consistently. seriosuly I stopped playing this game before because i started losing when i'd have twice as many troops and even have them be better troops than theirs. Originally posted by Riftwalker:traits are all good, looked at that. Tl dr: CK2 combat is deceptively complex and there's a bunch of factors you haven't shown us, check traits, tech and pre-battle morale. No idea how likely that one is without going into actual detailed study of the combat system, though. My most likely guesses would be, in roughly the order of likelyhood, poor traits on your commanders (coward, for instance), existing morale issues on your troops (freshly raised levies, say, or just got off boats), or a large technology disparity.Īnd there's also the possibility that your commanders just happen to have some combination of culture, traits, martial ability or whatever that, combined with your unit composition and possibly culture, they enable some incredibly ♥♥♥♥♥♥ tactics. There are far, far too many possible reasons to make detailed attempts at answering at the moment, especially given that you have somehwat substandard documenting of exactly what is going on (no picture of the battle in progress, for instance, let alone pictures of the commanders or the like).
